Friday, June 22, 2012

Week Done. Initial Character List

Well did not get into transformations this week. Character balance with a bunch of other distractions took up most of the time. Of course these numbers have to check out against the rest of the game, so will need to get to the rest of the game together now.

Characters:

All Characters start with 3 Action cards on the field.

Yankee - Fitness based character. Ability: Use 2 Fitness energy cards to gain 1 Int energy. (Cannot use energy gained from non basic energy cards).
Starting deck
5 Fitness energy
1 Int energy
2 Social energy

2 Bulk Up.
2 Draw A Card
2 Intimidate

Otaku - Intelligence based character: Ability: I've seen this before: Once Per Turn: Tap, Discard a card: Draw two cards from your deck. Place one in your hand, discard the other to your graveyard. 

1 Fitness
5 Int
2 Social

2 Useless Knowledge
2 Exploit Weakness
2 Hold It!

Idol - Social based character. Ability: Social Prowess: Tap, All Social events cost 1 less Social energy to perform in the player's district for all players. Passive: All social abilities cost 1 less to play to the field. 

1 Fit
2 Int
5 Social

2 Switch Out
2 Inspire
2 Once More

Princess - A social/int based character. Ability: Money - Whenever she goes home to sleep, you may take 1 wealth card and place it in your field. 

1 Fit
3 Int
3 Social

3 Wealth
3 Friend's List
1 Butler


Transfer Student - Int/Fit character. Ability: Discard a card, reduce the cost of the next ability card you play from your hand by 1. 

3 Fit
3 Int
2 Social

1 Rally
3 Idea
2 Opportunity

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