Showing posts with label table top design. Show all posts
Showing posts with label table top design. Show all posts

Sunday, March 3, 2013

Card Draw Solution

Just came up with an interesting way to add more card draws: make the card draw a core ability with action energy, base 1 card per draw, and have each other type of draw be an enhancement to that draw ability. This would add a more reliable way to have card drawing in combat other than having to stack card draw abilities. Other abilities will still maintain a tap or discard strength use. Also when in town every time as player draws an event with an action energy the player can also draw a card. Maybe give a bonus if they don't.

Also had more thoughts on the villain deck. Might change the draw from 3 to 2. With a 60 card deck that's a difference of 10 turns. Buy that will have to come down to play testing.

And that requires something to test.